| Changes |
|---|
| • Defense against great axes enchantment was removed and is now integrated into Great Sword defense |
| • Defense against wands enchantment was added (and replaces great axe defense on items) |
| • Players can now re-enter Zagan's dungeon if they get disconnected or leave during the first few minutes |
| • Yellow ribbon refine material now drops from regular mobs and more commonly |
| • Added missing refine material for level 56 armors for an upgrade from +5 to +6 |
| Balance Updates |
| • Stun was lowered from 5 to 3 seconds |
| • Players natural hp regeneration was reduced |
| • Maximum targets for melee hits was increased to 20 |
| Bugfixes |
| • Fixed a possible cause for random hangs |
| • Fixed greatswords being too slow and great axes not being slowed at all |
| • Fixed the particle effect for steal hp/mp going in the wrong direction |
| • Fixed party PVP protection overriding duels (you can now duel while inside the same party) |
| • Fixed magic defense enchantment was absolute and not percentage based |
| • Fixed an issue that caused enchantments smaller than 1% not to be saved correctly |
| • Fixed names not staying over players heads when mounted |
| • Fixed a bug that caused items to disappear from the inventory until the next map change/login |
| • Fixed the half-demons Mana Shield not working correctly |