New Features |
• Added a lot of sounds and sound effects |
Changes |
• Clicking on a target while manually attacking doesn't interrupt attacking anymore, it just changes the target |
• You can now attack and pick up items while dragging items around |
Balance updates |
• Increased overall gold drop slightly |
Bugfixes |
• Fixed some visual glitching with bow/wand attacks when watching other players attack |
• Fixed bow/wand projectiles disappearing while still in flight when the target died |
• Fixed an edge case in the player collision detection that caused “invisible walls” on some maps (especially noticable in the citys) |
• Fixed a bug in the knockback collision detection that caused targets to get stuck on walls as opposed to slide off them |
• Fixed a potential desync while attacking with bows or wands |
• Fixed a potential desync while using skills with high latency |
• Fixed getting stunned while mounted causing the animation to get stuck sometimes |