| New Features |
| • Added a lot of sounds and sound effects |
| Changes |
| • Clicking on a target while manually attacking doesn't interrupt attacking anymore, it just changes the target |
| • You can now attack and pick up items while dragging items around |
| Balance updates |
| • Increased overall gold drop slightly |
| Bugfixes |
| • Fixed some visual glitching with bow/wand attacks when watching other players attack |
| • Fixed bow/wand projectiles disappearing while still in flight when the target died |
| • Fixed an edge case in the player collision detection that caused “invisible walls” on some maps (especially noticable in the citys) |
| • Fixed a bug in the knockback collision detection that caused targets to get stuck on walls as opposed to slide off them |
| • Fixed a potential desync while attacking with bows or wands |
| • Fixed a potential desync while using skills with high latency |
| • Fixed getting stunned while mounted causing the animation to get stuck sometimes |